How to Play FLUSTER
FLUSTER Classic
There are many ways to play FLUSTER. In this version, the more revealing your answers are, the juicier the questions you get to ask, so don’t hold back on those succulent details!
- Everyone picks up 5 question cards and a reaction card.
- One person starts by asking someone else a question. Start with one that has a single !. (Pick up a new card after you ask a question, so you always have 5.)
- That person gives their answer, and everyone else holds up a reaction card to signal how strongly the answer resonated with them (!, !!, or !!!), based on honesty, humour, vulnerability, or whatever is important to you.
- The answerer then gets to ask someone a question with the same number of !’s (or fewer) as the average reaction they received.
- That’s it! No score, no winners and losers. Play as long as you want!
Special Cards
Play on any question except ones you ask.
FLUSTER: Turn the question back to the asker.
Around the Horn: Everyone answers the question. The asker then picks their favourite answer and that person goes next.
More Ways to Play FLUSTER
Hot Seat
In a high-energy setting like a noisy party? Cut through the noise and prove that quantity can be just as fun as quality!
- Choose one person to be the answerer.
- Set a timer for one minute.
- Pull cards from the deck and ask them rapid-fire to the answerer until the minute is up (skipping is allowed).
- The answerer gets one point for every level ! question they answered, two points for each level !!, and three points for each !!!.
- Move on to a new answerer and see who gets the most points.
Doubles
In a group made up of couples, BFFs, or other pairs that know each other really well? Put that knowledge to the test!
- Break into teams of two.
- Pick a team to start and ask one person on that team a question (we’ll call them Partner 1).
- Before Partner 1 answers, Partner 2 writes down what they think their partner’s answer will be on a scrap of paper.
- Once Partner 2 is done writing, Partner 1 gives their answer to the question.
- Partner 2 then reveals what they wrote, and the other teams then give a score from 1-3, based on how well the answers matched up.
- Play until one team reaches 10 points.
Throwdown
Like to keep score? Add a bit of competition to your conversations!
- Pick someone to go first. They draw a card from the deck and everyone else gives their answer.
- The person who drew the card decides which answer they liked best, and that person gets a point.
- The next person in the group draws a card, and the process repeats until someone reaches 5 points, or whatever score you agreed upon (people might have to work in the morning).
- If you turn up a FLUSTER card, hang onto it. You can use it to block another player from giving an answer to a future question.
Speed Friending
Meeting lots of new people? Make quick connections that last!
- Form a group of six or more people and split into pairs.
- Someone draws a question from the deck and reads it aloud to everyone.
- Set a timer (we recommend three minutes if the question is a !, four minutes for a !!, and five minutes for a !!!).
- Both players in each pair tell their partner their answer to the question, and they talk to until the time is up.
- Repeat until each player has paired up with everyone else.
For even more ways to play, in all kinds of settings, go to www.flustergame.com/play If you play FLUSTER a different way, let us know!